Gatherer Search Results Statistics
Number: 10 cards total
Colors: 3 white, 1 blue, 2 black, 0 red, 1 green


Card Name: Belfry Spirit
Cost: 3WW
Type: Creature — Spirit
Pow/Tgh: 1/1
Rules Text: Flying
Haunt (When this card is put into a graveyard from
play, remove it from the game haunting target creature.)
When Belfry Spirit comes into play or the creature
it haunts is put into a graveyard, put two 1/1 black
Bat creature tokens with flying into play.
Set/Rarity: Guildpact uncommon


Card Name: Dune-Brood Nephilim
Cost: BRGW
Type: Creature — Nephilim
Pow/Tgh: 3/3
Rules Text: Whenever Dune-Brood Nephilim deals combat damage to
a player, put a 1/1 colorless Sand creature token into
play for each land you control.
Set/Rarity: Guildpact rare


Card Name: Leyline of the Meek
Cost: 2WW
Type: Enchantment
Pow/Tgh:
Rules Text: If Leyline of the Meek is in your opening hand, you
may begin the game with it in play.
Creature tokens get +1/+1.
Set/Rarity: Guildpact rare


Card Name: Seize the Soul
Cost: 2BB
Type: Instant
Pow/Tgh:
Rules Text: Destroy target nonwhite nonblack creature. Put a 1/1
white Spirit creature token with flying into play.
Haunt
When the creature Seize the Soul haunts is put into
a graveyard, destroy target nonwhite nonblack creature.
Put a 1/1 white Spirit creature token with flying into
play.
Set/Rarity: Guildpact rare


Card Name: Skeletal Vampire
Cost: 4BB
Type: Creature — Vampire Skeleton
Pow/Tgh: 3/3
Rules Text: Flying
When Skeletal Vampire comes into play, put two 1/1
black Bat creature tokens with flying into play.
3BB, Sacrifice a Bat: Put two 1/1 black Bat creature
tokens with flying into play.
Sacrifice a Bat: Regenerate Skeletal Vampire.
Set/Rarity: Guildpact rare


Card Name: Storm Herd
Cost: 8WW
Type: Sorcery
Pow/Tgh:
Rules Text: Put X 1/1 white Pegasus creature tokens with flying
into play, where X is your life total.
Set/Rarity: Guildpact rare


Card Name: Teysa, Orzhov Scion
Cost: 1WB
Type: Legendary Creature — Human Advisor
Pow/Tgh: 2/3
Rules Text: Sacrifice three white creatures: Remove target creature
from the game.
Whenever another black creature you control is put
into a graveyard from play, put a 1/1 white Spirit
creature token with flying into play.
Set/Rarity: Guildpact rare


Card Name: Thunderheads
Cost: 2U
Type: Instant
Pow/Tgh:
Rules Text: Replicate 2U (When you play this spell, copy it for
each time you paid its replicate cost.)
Put a 3/3 blue Weird creature token with defender and
flying into play. Remove it from the game at end of
turn.
Set/Rarity: Guildpact uncommon


Card Name: Ulasht, the Hate Seed
Cost: 2RG
Type: Legendary Creature — Hydra
Pow/Tgh: 0/0
Rules Text: Ulasht, the Hate Seed comes into play with a +1/+1
counter on it for each other red creature you control
and a +1/+1 counter on it for each other green creature
you control.
1, Remove a +1/+1 counter from Ulasht: Choose one —
Ulasht deals 1 damage to target creature; or put a
1/1 green Saproling creature token into play.
Set/Rarity: Guildpact rare


Card Name: Wurmweaver Coil
Cost: 4GG
Type: Enchantment — Aura
Pow/Tgh:
Rules Text: Enchant green creature
Enchanted creature gets +6/+6.
GGG, Sacrifice Wurmweaver Coil: Put a 6/6 green Wurm
creature token into play.
Set/Rarity: Guildpact rare
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